![]() I love the way these characters interact and relate to each other on so many levels and can't wait to see where their ride goes from here." "Daryl's relationship with Carol has always been my favorite relationship on the show (sorry Rick). "I'm thankful for AMC's love and support and know there's so much more story to tell and so much more to bring the best fans in the world," Reedus continued. "I feel incredibly honored to be a part of 'The Walking Dead.' This show changed my life and career, and everyone involved has truly been a family for me over the last decade," Norman Reedus said in a statement to Insider. Working with Norman Reedus and Melissa McBride has been a highlight of my career, and I'm thrilled that we get to keep telling stories together." "The 'Walking Dead' flagship series has been my creative home for a decade, and so it's bittersweet to bring it to an end, but I could not be more excited to be working with Scott Gimple and AMC to develop a new series for Daryl and Carol. Now, continue playing Act 2, using what you learned from your earlier "playthrough" of it to make your way across the bridge."I look forward to digging in with our brilliant writers, producers, directors, cast, and crew to bring this epic final chapter of Robert Kirkman's story to life for our fans over the next two years," Kang said. AJ will then pick up James' mask for Collectable 1/4: Skin Mask.Īfter a few minutes, you'll reach the big dialogue choice with AJ choose "You've earned it". James will leave the cave, and this is where you need to choose the other option with AJ, "You've earned it". Once Clem and James argue about James' "Philosophy", choose "The way you think is dangerous". There will be a long argument amongst AJ, Clem, and James. If James is not with you in your story, skip this paragraph! This is where you'll have the opportunity to pick up the collectable that you wouldn't have gotten early on in the episode. You will be all the way back in the cave from Act 1. Once you've unlocked the achievement, back out and choose your "MAIN" file. (Note: You don't necessarily have to do it in this order, I just think it's easier and has a better ending for your "MAIN" file) For now (on your "CAVE" file) pick "You're not ready". Both options have a missable achievement related to them, so we'll be using the handy "rewind" feature to grab both of them. You'll have to choose between "You're not ready" or "You've earned it". If James is with you in your story, don't worry about the dialogue choices with him - pick whatever you'd like.Įventually, AJ will ask Clem if she can trust him enough to be responsible about killing. After a couple of hiccups, you'll make it to the other side.Īt this point, quit out to the main menu, make a copy of your "MAIN" save and name the copied file "CAVE". Run to the left and examine the log, then choose to push it, creating a bridge. Now, ("Find a Way Across") examine the tunnel at the end, then examine the stream. Lastly, examine the corpse in front of AJ for a cloth, and you'll successfully light a torch. Then, examine the rock wall that's behind Tenn to pick up a flint. Turn around and pick up the stick that's in front of a wood pile. Go a few steps forward, and on the ground in front of the river is Collectable 3/4: Crystal. Then, turn back around and stay close to the wall that's behind Tenn. Advance towards the river for a few more steps and on your right, in front of a rock, is Collectable 2/4: Toy (Calypso Cauliflower). Once in control of Clem ("Make a Torch") turn around and go towards AJ. You'll eventually end up in a cave and if you left James alive at the end of episode 3, you'll meet up with him here. If there's a walker in your way, use to stun it and clear your path forward. Hold down to sprint and go straight towards Tenn and AJ. Once you regroup with all the kids and have to look for an escape route, look all the way over to the right and examine the cart.Īfter killing some walkers, Clementine's knife will be gone and your objective will change ("Escape"). Regardless of what choices you make, you'll escape the ship, and the opening credits will roll. If you left Lily alive, you'll have a short scene with her and you can choose whatever you'd like. If at the end of episode 3 you spared James instead, you'll earn this collectable later on in the chapter. Once you obtain Marlon's bow, if you spared Lily from the end of episode 3, AJ will pick up James' mask for Collectable 1/4: Skin Mask. The opening minutes of this episode consists of Clem and AJ escaping the wrecked ship, which includes a lot of QTE's for you to complete. Begin the episode to recap the events of episodes 1, 2, and 3.
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